The game I chose is called Kodu. Kodu is a game lab community, one where students have to sign up, as well as download the program. If done in school, almost any computer can handle the program and can use Kodu. In Kodu, students can build and create their own video game levels. One great thing this program does is give students very simple layouts and instructions, while still dealing with advanced things, like programming. Essentially, the student will have to lay out/build the environment, as well as any game pieces and characters. From there, the students have to code the game, to give the game life and for it to work.
This game system works mostly in a Technology classroom, where coding is most likely to be done. It gives students basic firsthand knowledge and experience, while still being fun for them. The program has a ton of different features, so it can be used for any genders or age groups. Also, since the program is powered by Microsoft, there are many updates and new features that come along. For example, if a student wanted to make a game on Mars, Microsoft has made a Mars layout, letting the student design a level dealing with gravity, water, and other space issues. To me, Kodu is a more educational Minecraft, and can get students learning more, while still enjoying themselves.
When I was student teaching, the teacher I was with introduced me to it, and asked me to get his students involved in it and interested in it. All it took was me telling the students they were going to get to make and test out their video games to get them excited and ready to go. Once you get students interested, it’s very easy to explain the rules and what to do. It’s amazing to see the creativity in some middle schools once you give them a little bit of independence. Some of the levels were even too difficult for me! This program could definitely be effective in many middle schools, and I believe it could even have a role in the high school, for any inexperienced student who wants to get into programming.
I was able to easily figure out how to build different things, and the coding is written in such a simplistic way, that almost anyone can successfully use it. The great thing about it is that since it is easy, you can make very complex and intricate level designs, and it doesn't even seem like work; many of the students say the class time goes very fast, because they are so focused and having a good time. If certain classes wanted to learn about coding, this seems like a great tool to use.